Season
: 0
Faction :
Zwei Association
Status
254
4-6
55
Resistances
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_HIT.png)
Ineff.
[x0.5]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_PENETRATE.png)
Fatal
[x2]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_SLASH.png)
Normal
[x1]
Stagger Threshold
55% (139)
3
+4
SKILL 1
[On Use] Gain +3
Aggro to this Skill Slot next turn
[On Use] Gain 1
Defense Level Up for every 2
Tremor Count on self (max 3)
[On Use] Base Power +1 for every 4
Defense Level Up (max 2)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Aggro.png)
[On Use] Gain 1
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/DefenseUp.png)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
[On Use] Base Power +1 for every 4
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/DefenseUp.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
4
+4
SKILL 2
[On Use] Gain +5
Aggro to this Skill Slot next turn
[On Use] Gain 1
Defense Level Up for every 2
Tremor Count on self (max 5)
[On Use] At 4+
Defense Level Up, Coin Power +1
[Clash Win] Gain +3
Tremor Count
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Aggro.png)
[On Use] Gain 1
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/DefenseUp.png)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
[On Use] At 4+
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/DefenseUp.png)
[Clash Win] Gain +3
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_3.png)
5
+4
SKILL 3
[On Use] Gain 1
Defense Level Up for every 2
Tremor Count on self (max 5)
[On Use] If this unit is in
Defensive Stance, deal +70% more damage
[On Use] Coin Power +1 for every 4
Defense Level Up on self (max 4)
[On Use] Gain +10
Aggro to this Skill Slot next turn
[Clash Win] Gain +3
Tremor Count
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/DefenseUp.png)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
[On Use] If this unit is in
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/DefensiveStance.png)
[On Use] Coin Power +1 for every 4
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/DefenseUp.png)
[On Use] Gain +10
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Aggro.png)
[Clash Win] Gain +3
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_3.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_3.png)
[On Hit] If this unit is in
Defensive Stance, trigger
Tremor Burst; then, reduce the target's
Tremor Count by 1
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/DefensiveStance.png)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/VibrationExplosion.png)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
3
+12
DEFENSE
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/CanDuelGuard.png)
[Combat Start] Gain 2
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/DefensiveStance.png)
[On Use] Gain +10
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
[Clash Win] Trigger
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/VibrationExplosion.png)
x5 Owned
At Combat Start, gain
Defense Level Up equal to
Tremor Count on self (max 5)
- If this unit is in
Defensive Stance, double the amount of
Defense Level Up gained from the above effect.
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/DefenseUp.png)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
- If this unit is in
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/DefensiveStance.png)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/DefenseUp.png)
PASSIVE
x3 Owned
At Combat Start, compare each Identity's current HP to their HP at the start of the previous turn. Then, apply 2
Defense Level Up to the Identity with the greatest disparity of HP values between turns.
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/DefenseUp.png)
SUPPORT PASSIVE
Panic Effects :
Does not act for this turn.
PANIC TYPE