
Fatal
[x2]

Fatal
[x2]

Ineff.
[x0.5]

Normal
[x1]

Normal
[x1]

Endure
[x0.75]

Normal
[x1]
12
+5
cost
20
x4
x1
x2
AWAKENING SKILL
51
Atk Weight
3
Cozy Bed
If target has less than 0 SP, deal +1% more damage for every SP value below 0 (max 45%)
[Before Attack] Gain (highest Reson. + 5)
Tremor Count (max 10)
[After Attack] If there are any targets in Staggered, Low Morale, or Panic states, heal 10 SP
[Before Attack] Gain (highest Reson. + 5)

[After Attack] If there are any targets in Staggered, Low Morale, or Panic states, heal 10 SP






[On Hit] If target isn't in Staggered, Low Morale, or Panic states, trigger
Tremor Burst twice; then, reduce the target's
Tremor Count by 2




18
-5
cost
20
x4
x1
x2
CORROSION SKILL
52
Atk Weight
5
Cozy Bed
[Indiscriminate]
Targets randomly
If the main target is in Staggered, Low Morale, or Panic states, Base Power +2
[Before Attack] Gain (highest Reson. + 5)
Tremor Count (max 10)
[Before Attack] Heal 10 HP
[After Attack] Heal 5 SP for every enemy that is in Staggered, Low Morale, or Panic states
Targets randomly
If the main target is in Staggered, Low Morale, or Panic states, Base Power +2
[Before Attack] Gain (highest Reson. + 5)

[Before Attack] Heal 10 HP
[After Attack] Heal 5 SP for every enemy that is in Staggered, Low Morale, or Panic states




[On Hit] If target isn't in Staggered, Low Morale, or Panic states, trigger
Tremor Burst; then, reduce the target's
Tremor Count by 1






[On Hit] If target isn't in Staggered, Low Morale, or Panic states, trigger
Tremor Burst; then, reduce the target's
Tremor Count by 1




Allies gain +1 more
Tremor Count from Skill or Coin effects (2 times per turn)
- If the ally's target is in Staggered, Low Morale, or Panic states, gain +2 more instead
- Effect does not stack with E.G.O Gifts of an identical effect.

- If the ally's target is in Staggered, Low Morale, or Panic states, gain +2 more instead
- Effect does not stack with E.G.O Gifts of an identical effect.
PASSIVE