Status
1705


Clue

Status
1705
1-2
50

Resistances
Normal
[x1]
[x1.2]
Normal
[x1]

Ineff.
[x0.5]
Ineff.
[x0.5]
[x1.2]
Normal
[x1]
Weak
[x1.5]
[x1.2]
Normal
[x1]
Stagger Threshold
85% (1449)
50% (852)
0% (0)






If this unit is on field, or is one of the units that can appear on this Stage, increase blooddinner value by the amount of laceration damage collectively received by every unit.
When this unit enters the field, the sleeping blood drenching the battlefield will fill the surface.
PASSIVE

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE
level: 50
2
+3
SKILL 1
51
Atk Weight
1
[On Use] Consume 20 blooddinner: gain 1
keyword icon
Hardblood
for every 10 blooddinner consumed
[On Use] Coin Power +1 for every 10
keyword icon
Hardblood
(max 2)
[On Use] Coin Power +1 for every 15
keyword icon
Bleed
on self (max 3)
[On Hit] Inflict 5
keyword icon
Bleed
[On Hit] Inflict 5
keyword icon
Bleed
2
+3
SKILL 2
51
Atk Weight
1
[On Use] Consume 20 blooddinner: gain 1
keyword icon
Hardblood
for every 10 blooddinner consumed
[On Use] Coin Power +1 for every 10
keyword icon
Hardblood
(max 2)
[On Use] Coin Power +1 for every 15
keyword icon
Bleed
on self (max 3)
[On Hit] Inflict +2
keyword icon
Bleed
Count
[On Hit] Inflict +2
keyword icon
Bleed
Count
2
+3
SKILL 3
[On Use] If the target has 6+
keyword icon
Bleed
, Coin Power +1
[Clash Win] With this Skill, deal +20% more damage with every Stage of
keyword icon
Hardblood
(max 60%)
[Clash Lose] Consume 4
keyword icon
Hardblood
[On Hit] Inflict 5
keyword icon
Bleed
[On Hit] Inflict 5
keyword icon
Bleed
2
+2
SKILL 4
[On Use] For every 3
keyword icon
Bleed
on the target, Base Power +1 (max 3)
[Clash Win] With this Skill, deal +20% more damage with every Stage of
keyword icon
Hardblood
(max 60%)
[Clash Lose] Consume 4
keyword icon
Hardblood
[On Hit] Inflict +2
keyword icon
Bleed
Count
[On Hit] Inflict +2
keyword icon
Bleed
Count
[On Hit] Activate
keyword icon
Bleed
on the target equal to its Count. Use up the target's
keyword icon
Bleed
Count down to 1
3
+4
SKILL 5
Prioritizes targets with the most
keyword icon
Bleed

[Before Attack] Atk Weight +1 for every 10
keyword icon
Hardblood
on self (max 3)
[On Use] Clash Power +1 for every 5
keyword icon
Bleed
on the target (max 3)
[On Use] Consume up to 30 blooddinner: gain 1
keyword icon
Hardblood
and Coin Power +1 for every 15 blooddinner consumed (max 2)
- If this unit failed to consume blooddinner, gain 10
keyword icon
Bleed
, and activate
keyword icon
Bleed
immediately. Lose 1
keyword icon
Bleed
Count
[After Attack] Increase blooddinner equal to the damage this Skill dealt
[On Hit] Inflict 8
keyword icon
Bleed
[On Hit] Inflict 1
keyword icon
Bind
next turn
- If this Skill consumed 30 blooddinner, inflict 2 additional
keyword icon
Bind
2
+4
SKILL 6
Prioritizes targets with the most
keyword icon
Bleed

[Before Attack] Atk Weight +1 for every 10
keyword icon
Hardblood
on self (max 2)
[On Use] Clash Power +1 for every 5
keyword icon
Bleed
on the target (max 3)
[On Use] Consume up to 30 blooddinner: gain 1
keyword icon
Hardblood
and Coin Power +1 for every 15 blooddinner consumed (max 2)
- If this unit failed to consume blooddinner, gain 10
keyword icon
Bleed
, and activate
keyword icon
Bleed
immediately. Lose 1
keyword icon
Bleed
Count
[After Attack] Increase blooddinner equal to the damage this Skill dealt
[On Hit] Inflict +2
keyword icon
Bleed
Count
[On Hit] Inflict +2
keyword icon
Bleed
Count
[On Hit] Inflict 1
keyword icon
Paralyze
next turn
- If this Skill consumed 50 blooddinner, inflict 2 additional
keyword icon
Paralyze
2
+2
SKILL 7
Can Clash with this Skill regardless of Speed
[Combat Start] Gain 1
keyword icon
Shimmering【Bloodfiend】

[Combat Start] Consume 100 blooddinner; gain 1 bloodarmor and 20 Shield HP for every 10 blooddinner consumed
- If this unit doesn't have enough blooddinner, gain 50
keyword icon
Bleed
, and activate it immediately. Lose 2
keyword icon
Bleed
Count. Gain 200 Shield HP (this damage does not reduce this unit's HP to 0)
[Clash Lose] As long as the Shield HP from this Skill remains, gain 3
keyword icon
Fragile

[Clash Lose] This Skill deals -50% less damage
[After Attack] End Combat Phase
supercoin
supercoin
supercoin
supercoin
[On Hit] Inflict 5
keyword icon
Bleed
and +3
keyword icon
Bleed
Count
10
+15
SKILL 8
Deal +10% more damage for every
keyword icon
Bleed
on the target (max 200%)
Deal +10% more damage for every 3
keyword icon
Hardblood
(max 100%)
[Combat Start] Consume (45 - current SP) blooddinner and heal up to 45 SP
- If there isn't enough blooddinner, gain 20
keyword icon
Bleed
and heal up to 45 SP
- Gain Shield HP equal to remaining blooddinner (max 100)
[Clash Win] Inflict 10
keyword icon
Bleed

[After Attack] Increase blooddinner by HP damage dealt against the target
[After Attack] If the target is defeated, increase blooddinner by the target's max HP
supercoin
unbrokencoinonsucceedattack Inflict 10
keyword icon
Bleed
and +3
keyword icon
Bleed
Count
[On Hit] Inflict 5
keyword icon
Bleed
and +3
keyword icon
Bleed
Count to all enemies except for the target
20
+14
SKILL 9
Deal +40% more damage for every 10 (sum of
keyword icon
Bleed
on all targets]) (max 200%)
Deal +10% more damage for every cumulative blooddinner this unit consumed (max 100%)
[Combat Start] Consume (45 - current SP) blooddinner and heal up to 45 SP
- If there isn't enough blooddinner, gain 20
keyword icon
Bleed
and heal up to 45 SP
- Gain Shield HP equal to remaining blooddinner (max 100)
[Clash Win] Inflict 10
keyword icon
Bleed

[After Attack] Increase blooddinner by HP damage dealt against the target
[After Attack] If the target is defeated, increase blooddinner by the target's max HP
supercoin
Inflict 10
keyword icon
Bleed
and +3
keyword icon
Bleed
Count

Story
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