2
+4
Prioritizes targets with the most
Bleed
[Before Attack] Atk Weight +1 for every 10
Hardblood on self (max 2)
[On Use] Clash Power +1 for every 5
Bleed on the target (max 3)
[On Use] Consume up to 30 blooddinner: gain 1
Hardblood and Coin Power +1 for every 15 blooddinner consumed (max 2)
- If this unit failed to consume blooddinner, gain 10
Bleed, and activate
Bleed immediately. Lose 1
Bleed Count
[After Attack] Increase blooddinner equal to the damage this Skill dealt

[Before Attack] Atk Weight +1 for every 10

[On Use] Clash Power +1 for every 5

[On Use] Consume up to 30 blooddinner: gain 1

- If this unit failed to consume blooddinner, gain 10



[After Attack] Increase blooddinner equal to the damage this Skill dealt




Learned by: