10
+8
[On Use] Consume up to 100 blooddinner to activate the following effects:
- Heal the Core and the Body Parts' HP by blooddinner consumed
- This Skill gains Final Power +1 for every 20 blooddinner consumed
[Clash Lose] Final Power -5
[After Attack] If this Skill consumed less than 30 blooddinner, gain 2
Fragile next turn
- Heal the Core and the Body Parts' HP by blooddinner consumed
- This Skill gains Final Power +1 for every 20 blooddinner consumed
[Clash Lose] Final Power -5
[After Attack] If this Skill consumed less than 30 blooddinner, gain 2

Learned by: