3
+3
Prioritizes targets with prey
Can Clash with this Skill regardless of Speed; this unit does not become Staggered before it uses this Skill
[On Use] Consume all battlesense Stack on self. If this unit consumed...
- ... 10+ Stack , gain Atk Weight +1 for every 10 Stack consumed (max 4)
- ... 25 Stack, Final Power +1 for every 4 (sum of
keyword icon
Burn
and
keyword icon
Tremor
on the main target) (max 6)
- ... 50 Stack, Coin Power +1 and deal +50% damage
[Clash Lose] Gain 2
keyword icon
Power Down

[Clash Lose] Gain 6
keyword icon
Paralyze

[Clash Lose] Deal -80% damage; this Skill's damage cannot Stagger the target; inflict only half the Potency and Count for both
keyword icon
Burn
and
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Tremor
inflicted by this Skill (unless raised by other effects)
[After Attack]fullreload (once per turn)
- If this unit has bulletpropellantspecial, reloadkeepammo instead (once per turn)
[After Attack] Ends this turn
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Spend 1 bulletpropellant
[On Hit] Inflict 6
keyword icon
Burn
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Spend 1 bulletpropellant
[On Hit] Inflict +6
keyword icon
Burn
Count
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Spend 1 bulletpropellant
[On Hit] Inflict 6
keyword icon
Tremor
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Spend 1 bulletpropellant
[On Hit] Inflict +6
keyword icon
Tremor
Count
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Spend 1 bulletpropellant
[On Hit without Cracking] Trigger switch_vibration into
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Tremor - Scorch
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Spend 1 bulletpropellant
[On Hit without Cracking] Trigger vibrationexplosion 5 times; then, reduce target's
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Tremor
Count by 5
Learned by: