4
+3
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_3.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_4.png)
[On Hit] If the target has 10+
Tremor, consume 10
Tremor on target and inflict 2
Time Moratorium
- If this unit is in a
Borrowed Time state, this effect does not consume the target's
Tremor
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/TimeSuspend.png)
- If this unit is in a
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/TimeRental.png)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_4.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_4.png)
[On Hit] If the target's Speed is slower than this unit's, trigger
Amplitude Conversion into
Tremor - Chain
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Switch_Vibration.png)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/VibrationChain.png)
Learned by: