16
-5
Deal +0.8% more damage for every 1% missing HP on self
[Combat Start] Base Power +1 for every Skill that targets this unit (max 3)
[On Use] Gain 3
[On Use] Gain +8
[On Use] If the target has 15+
[After Attack] Heal 30 SP
[Combat Start] Base Power +1 for every Skill that targets this unit (max 3)
[On Use] Gain 3
Fairy Lure (once per turn)
[On Use] Gain +8
Aggro next turn
[On Use] If the target has 15+
Rupture and 3+
Rupture Count, this Skill does not inflict
Rupture Potency or Count with its effects; instead, gain Base Power +1
[After Attack] Heal 30 SP
Learned by: