![](https://img.kusoge.xyz/limbus/img/ui/attr_CRIMSON.png)
Fatal
[x2]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SCARLET.png)
Fatal
[x2]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AMBER.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SHAMROCK.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AZURE.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_INDIGO.png)
Ineff.
[x0.5]
![](https://img.kusoge.xyz/limbus/img/ui/attr_VIOLET.png)
Normal
[x1]
7
+7
cost
20
x1
x3
x2
AWAKENING SKILL
55
Atk Weight
1
Der Fluchschütze
[Before Attack] Gain (highest Reson. + 1)
Torn Memory (max 7)
- If it was an A-Reson., gain (highest Reson. + 2)
Torn Memory instead
[Before Attack] Gain 1
Poise for every
Torn Memory (max 7)
[Before Attack] Gain +1
Poise Count
[After Attack] Lose every
Torn Memory
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/BoseProjektil.png)
- If it was an A-Reson., gain (highest Reson. + 2)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/BoseProjektil.png)
[Before Attack] Gain 1
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Breath.png)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/BoseProjektil.png)
[Before Attack] Gain +1
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Breath.png)
[After Attack] Lose every
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/BoseProjektil.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
30
-12
cost
25
x1
x3
x2
CORROSION SKILL
50
Atk Weight
2
Der Fluchschütze
[Indiscriminate]
Targets randomly
[Before Attack] Gain (highest Reson. + 1)
Torn Memory (max 7)
- If it was an A-Reson., gain (highest Reson. + 2)
Torn Memory instead
[Before Attack] Gain 1 Atk Weight for every 3
Torn Memory (max 2)
[Before Attack] Deal +3% more damage for every
Torn Memory (max 21%)
[Before Attack] Gain 1
Poise for every
Torn Memory (max 7)
[Before Attack] Deal +5% more damage for every 5
Poise on self (max 25%)
[Before Attack] Consume 5
Poise on self
[After Attack] Lose every
Torn Memory
Targets randomly
[Before Attack] Gain (highest Reson. + 1)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/BoseProjektil.png)
- If it was an A-Reson., gain (highest Reson. + 2)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/BoseProjektil.png)
[Before Attack] Gain 1 Atk Weight for every 3
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/BoseProjektil.png)
[Before Attack] Deal +3% more damage for every
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/BoseProjektil.png)
[Before Attack] Gain 1
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Breath.png)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/BoseProjektil.png)
[Before Attack] Deal +5% more damage for every 5
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Breath.png)
[Before Attack] Consume 5
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Breath.png)
[After Attack] Lose every
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/BoseProjektil.png)
PASSIVE