
Fatal
[x2]

Fatal
[x2]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Ineff.
[x0.5]

Normal
[x1]
7
+7
cost
20
x1
x3
x2
AWAKENING SKILL
55
Atk Weight
1
Der Fluchschütze
[Before Attack] Gain (highest Reson. + 1)
Torn Memory (max 7)
- If it was an A-Reson., gain (highest Reson. + 2)
Torn Memory instead
[Before Attack] Gain 1
Poise for every
Torn Memory (max 7)
[Before Attack] Gain +1
Poise Count
[After Attack] Lose every
Torn Memory

- If it was an A-Reson., gain (highest Reson. + 2)

[Before Attack] Gain 1


[Before Attack] Gain +1

[After Attack] Lose every







30
-12
cost
25
x1
x3
x2
CORROSION SKILL
50
Atk Weight
2
Der Fluchschütze
[Indiscriminate]
Targets randomly
[Before Attack] Gain (highest Reson. + 1)
Torn Memory (max 7)
- If it was an A-Reson., gain (highest Reson. + 2)
Torn Memory instead
[Before Attack] Gain 1 Atk Weight for every 3
Torn Memory (max 2)
[Before Attack] Deal +3% more damage for every
Torn Memory (max 21%)
[Before Attack] Gain 1
Poise for every
Torn Memory (max 7)
[Before Attack] Deal +5% more damage for every 5
Poise on self (max 25%)
[Before Attack] Consume 5
Poise on self
[After Attack] Lose every
Torn Memory
Targets randomly
[Before Attack] Gain (highest Reson. + 1)

- If it was an A-Reson., gain (highest Reson. + 2)

[Before Attack] Gain 1 Atk Weight for every 3

[Before Attack] Deal +3% more damage for every

[Before Attack] Gain 1


[Before Attack] Deal +5% more damage for every 5

[Before Attack] Consume 5

[After Attack] Lose every

PASSIVE