Status
2322
Clue
Status

2322

2-5

50
Resistances

[x0.8]

[x0.8]

[x0.8]

Endure
[x0.75]

Endure
[x0.75]

Weak
[x1.5]

Ineff.
[x0.5]

Normal
[x1]

Weak
[x1.5]

Normal
[x1]
Stagger Threshold
20% (464)
level: 50
6
+3
SKILL 1
3
+8
SKILL 3
2
+2
SKILL 4
[On Use] Consume half of breath Potency and Count on self
- Gain (sum of consumed breath Potency and Count / 2) Final Power (max 20)
- Deal +(sum of consumed breath Potency and Count x 2)% more damage (max 50%)
- +(sum of consumed breath Potency and Count x 4)% more Damage on Critical Hit (max 100%)
[Clash Lose] Reduce remaining breath Count by half
- Gain (sum of consumed breath Potency and Count / 2) Final Power (max 20)
- Deal +(sum of consumed breath Potency and Count x 2)% more damage (max 50%)
- +(sum of consumed breath Potency and Count x 4)% more Damage on Critical Hit (max 100%)
[Clash Lose] Reduce remaining breath Count by half


supercoin


If user took no HP damage last turn, guarantee a Crit


If user took HP damage last turn, does not Crit; instead, deal -80% less damage


[On Crit] Trigger vibrationexplosion thrice; then, reduce target's vibration Count by 3
4
+4
DEFENSE
At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)
PASSIVE
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE
Turn End: if in Panic, reset SP to 0.
PASSIVE
Story
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