Status
142
Status
![](https://img.kusoge.xyz/limbus/img/ui/stats_hp.png)
142
![](https://img.kusoge.xyz/limbus/img/ui/stats_spd.png)
1-4
![](https://img.kusoge.xyz/limbus/img/ui/stats_def.png)
52
Resistances
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_HIT.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_PENETRATE.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_SLASH.png)
[x]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AMBER.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AZURE.png)
Ineff.
[x0.5]
![](https://img.kusoge.xyz/limbus/img/ui/attr_CRIMSON.png)
[x]
![](https://img.kusoge.xyz/limbus/img/ui/attr_INDIGO.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SCARLET.png)
[x]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SHAMROCK.png)
Ineff.
[x0.5]
![](https://img.kusoge.xyz/limbus/img/ui/attr_VIOLET.png)
Normal
[x1]
Stagger Threshold
60% (85)
0% (0)
Unless this unit is Staggered or Part Broken, take 50% less burst damage
PASSIVE
level: 50
4
+3
SKILL 1
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
2
+3
SKILL 2
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[Heads Hit] Core and Part both gain 3 HP
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
[Heads Hit] Core and Part both gain 3 HP
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_3.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_3.png)
[Heads Hit] Core and Part both gain 3 HP
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_4.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_4.png)
[Heads Hit] Core and Part both gain 3 HP
3
+3
SKILL 3
[On Use] If the target has 5+
Rupture, inflict 2
Defense Level Down
Gain +1 Base Power for every
HP Healing Boost value on self (max 3)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Burst.png)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/DefenseDown.png)
Gain +1 Base Power for every
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/TakeHpHealIncrease.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[Heads Hit] Core and Part both gain 5 HP
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
[Heads Hit] Core and Part both gain 5 HP
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_3.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_3.png)
[Heads Hit] Core and Part both gain 5 HP
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_4.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_4.png)
[Heads Hit] Core and Part both gain 5 HP
Story
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