Status
2415


Clue

Status
2415
2-4
50

Resistances
Normal
[x1]
Normal
[x1]
Normal
[x1]

Endure
[x0.75]
Endure
[x0.75]
Weak
[x1.5]
Normal
[x1]
Normal
[x1]
Weak
[x1.5]
Endure
[x0.75]
Stagger Threshold
25% (604)




level: 50
6
+3
SKILL 1
50
Atk Weight
1
[On Use] Final Power +1 for every 5
keyword icon
Poise
Potency on self (max 3)
[On Hit] Inflict 2
keyword icon
Tremor
Potency
[On Crit] Inflict 3
keyword icon
Tremor
Potency and +2
keyword icon
Tremor
Count
6
+3
SKILL 2
51
Atk Weight
1
[On Use] Final Power +1 for every 3
keyword icon
Poise
Potency on self (max 5)
[On Hit] Inflict 3
keyword icon
Tremor
Potency
[Hit after Clash Win] Inflict +3
keyword icon
Tremor
Count
[On Crit] Trigger vibrationexplosion; then, reduce target's
keyword icon
Tremor
Count by 1
3
+8
SKILL 3
51
Atk Weight
3
[On Use] At 10+
keyword icon
Poise
Potency, consume
keyword icon
Poise
Potency to gain +2 Final Power for every 3
keyword icon
Poise
Potency consumed (max 4)
supercoin
[On Hit] If the target has 5+
keyword icon
Tremor
Count, trigger vibrationexplosion; then, reduce target's
keyword icon
Tremor
Count by 1
[Hit after Clash Win] Inflict 5
keyword icon
Tremor
Potency and +3
keyword icon
Tremor
Count
[On Crit] Trigger vibrationexplosion twice; then, reduce target's
keyword icon
Tremor
Count by 2
2
+2
SKILL 4
[On Use] Consume half of breath Potency and Count on self
- Gain (sum of consumed breath Potency and Count / 2) Final Power (max 20)
- Deal +(sum of consumed breath Potency and Count x 2)% more damage (max 50%)
- +(sum of consumed breath Potency and Count x 4)% more Damage on Critical Hit (max 100%)
[Clash Lose] Reduce remaining breath Count by half
supercoin
If user took no HP damage last turn, guarantee a Crit
If user took HP damage last turn, does not Crit; instead, deal -80% less damage
[On Crit] Trigger vibrationexplosion thrice; then, reduce target's vibration Count by 3
4
+4
DEFENSE
[On Use] Final Power +1 for
keyword icon
Poise
Potency on self (max 5)
[On Use] Gain 4
keyword icon
Poise
Potency
- If this unit has Shield, gain +2
keyword icon
Poise
Count as well








This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE

Turn End: if in Panic, reset SP to 0.
PASSIVE

Story
Found in: