Season
: Walpurgis Night - IV
Faction :
[L_CORP]
Status
186
3-7
50
Resistances

Ineff.
[x0.5]

Fatal
[x2]

Normal
[x1]
Stagger Threshold
65% (121)
35% (65)
4
+4
SKILL 2


5
+4
SKILL 3


5
+4
SKILL 3
[On Use] Consume all
Red Eyes and
Penitence on self
- Coin Power +1 for every 5
Red Eyes consumed (max 4)
- Base Power +1 for every 5
Penitence consumed (max 4)
[After Attack] Lose 15 SP and gain
Only Ashes Remain next turn


- Coin Power +1 for every 5

- Base Power +1 for every 5

[After Attack] Lose 15 SP and gain



[On Hit] Heal self and 1 ally with the lowest HP percentage by (
Penitence consumed)% of each unit's max HP
- Heal 1 additional ally for every 2 highest Reson. (max 2 more allies)

- Heal 1 additional ally for every 2 highest Reson. (max 2 more allies)


[On Hit] Heal self and 1 ally with the least SP by (
Penitence consumed - 5) SP
- Heal 1 additional ally for every 2 highest Reson. (max 2 more allies)

- Heal 1 additional ally for every 2 highest Reson. (max 2 more allies)


x3 Owned
x3 Owned
When hitting an enemy with a Coin that gains
Red Eyes:
- Deal +(
Red Eyes/2)% more damage
- If this unit's Speed is faster than the target's by 3 or more, deal an additional +(
Red Eyes/2)% more damage
- If the target has
Bleed, gain 1
Red Eyes (3 times per turn)
When hitting an enemy with a Coin that gains
Penitence:
- Deal +(
Penitence/2)% more damage
- If the target's SP is lower than this unit's, deal an additional +(
Penitence/2)% more damage(targets without SP: their SP counts as 0)
- At 20+ SP, gain 1
Penitence (3 times per turn)
When hit by an enemy, gain 1
Penitence (max 3)

- Deal +(

- If this unit's Speed is faster than the target's by 3 or more, deal an additional +(

- If the target has


When hitting an enemy with a Coin that gains

- Deal +(

- If the target's SP is lower than this unit's, deal an additional +(

- At 20+ SP, gain 1

When hit by an enemy, gain 1

PASSIVE
x3 Res
Combat Start:
- 1 ally with the lowest HP percentage heals 3 HP
- 1 ally with the least SP heals 3 SP
- 1 ally with the lowest HP percentage heals 3 HP
- 1 ally with the least SP heals 3 SP
SUPPORT PASSIVE
Panic Effects :
Does not act for this turn.
PANIC TYPE