Season
: 5
Faction :
La Manchaland
Status
172
4-7
50
Resistances

Normal
[x1]

Ineff.
[x0.5]

Fatal
[x2]
Stagger Threshold
65% (111)
40% (69)
20% (34)
3
+4
SKILL 1
On Hit with this Skill: heal 30% of the HP damage dealt (max 10)
[On Use] Consume up to 50
Bloodfeast and gain 1
Hardblood for every 5
Bloodfeast this unit consumed
- If this unit failed to consume
Bloodfeast, gain 5
Bleed
[On Use] Coin Power +1 for every 6
Bleed on target (max 2)
[On Use] Consume up to 50



- If this unit failed to consume


[On Use] Coin Power +1 for every 6





4
+6
SKILL 2
On Hit with this Skill: heal 30% of the HP damage dealt (max 10)
[On Use] Consume up to 50
Bloodfeast and gain 1
Hardblood for every 10
Bloodfeast this unit consumed
- If this unit failed to consume
Bloodfeast, gain 5
Bleed
[On Use] Coin Power +1 for every 6
Bleed on target (max 2)
[Before Attack] Atk Weight +1 for every 10
Hardblood on self (max 2)
[On Use] Consume up to 50



- If this unit failed to consume


[On Use] Coin Power +1 for every 6

[Before Attack] Atk Weight +1 for every 10







5
+4
SKILL 3
On Hit with this Skill: heal 50% of the HP damage dealt (max 10)
[On Use] Clash Power +1 for every 10
Hardblood (max 2)
[On Use] Coin Power +1 for every 5
Bleed on target (max 2)
[On Use] Consume up to 50
Bloodfeast and gain 1
Hardblood for every 10
Bloodfeast consumed
- If this unit failed to consume
Bloodfeast, gain 10
Bleed
[On Use] Deal +5% more damage for every
Bleed on target (max 50%)
[On Use] Deal +20% more damage for every 100
Bloodfeast Consumed by self (max 100%)
[After Attack] If target is defeated, increase
Bloodfeast by 60; gain 10
Hardblood (once per turn)
[On Use] Clash Power +1 for every 10

[On Use] Coin Power +1 for every 5

[On Use] Consume up to 50



- If this unit failed to consume


[On Use] Deal +5% more damage for every

[On Use] Deal +20% more damage for every 100

[After Attack] If target is defeated, increase




4
+3
SKILL 1




4
+3
SKILL 2








5
+5
SKILL 3
On Hit with this Skill: heal 50% of the HP damage dealt (max 20)
[On Use] Base Power +1 for every 10
Hardblood on self (max 3)
[On Use] Coin Power +1 for every 5
Bleed on target (max 2)
[On Use] Deal +5% more damage for every
Bleed on target (max 50%)
[On Use] Deal +20% more damage for every 100
Bloodfeast Consumed (shared) (max 100%)
[After Attack] Consume 10
Hardblood for every 10
Hardblood
[After Attack] If target is defeated, increase
Bloodfeast by 100. Regain half of
Hardblood consumed by this Skill (once per turn)
[On Use] Base Power +1 for every 10

[On Use] Coin Power +1 for every 5

[On Use] Deal +5% more damage for every

[On Use] Deal +20% more damage for every 100

[After Attack] Consume 10


[After Attack] If target is defeated, increase


5
+4
DEFENSE
[Clashable Counter]
[Combat Start] Consume up to 50
Bloodfeast and gain 1
Hardblood for every 10
Bloodfeast
- If this unit failed to consume
Bloodfeast, gain 10
Bleed
[Combat Start] To 1 ally with the least HP: apply 1
Shimmering【Bloodfiend】 for every 50
Bloodfeast Consumed (shared) (max 15, once per turn)
[Combat Start] Consume up to 50



- If this unit failed to consume


[Combat Start] To 1 ally with the least HP: apply 1




6
+5
DEFENSE
[Clashable Counter]
[Combat Start] To (3 + (highest Reson. / 2)) allies with the least HP: apply (1 + (
Hardblood / 10))
Shimmering【Bloodfiend】 for every 40
Bloodfeast Consumed (shared), then consume half of
Hardblood on self. (once per ally; rounded down)
[Combat Start] To (3 + (highest Reson. / 2)) allies with the least HP: apply (1 + (






x4 Owned
After Attack: if the enemy is defeated, increase
Bloodfeast by 10% of the target's max HP (100 per turn; for Focused Encounters, if the Part is broken)
Gain 1
Damage Up next turn for every 15% missing HP at Turn End (max 3)
If an ally is about to be defeated from
Bleed damage, prevent them from being defeated from
Bleed damage for the turn (once per Encounter for each Identity)

Gain 1

If an ally is about to be defeated from


PASSIVE
In an Encounter, if an other allied <La Manchaland> unit is defeated:
- Gain 1 more
Hardblood when gaining
Hardblood from this unit's Base Attack Skills
- When 3+ other allied <La Manchaland> units are defeated: gain 3 additional
Hardblood; at Turn Start, gain 1
Responsibility
- Gain 1 more


- When 3+ other allied <La Manchaland> units are defeated: gain 3 additional


PASSIVE
Turn Start: At 15+
Hardblood, if each following unit is either defeated or participating in the Encounter, empower this unit's leftmost Slot.
The Priest of La Manchaland Gregor: Empower Skill 1
The Barber of La Manchaland Outis: Empower Skill 2
This Unit: Empower Skill 3
The Princess of La Manchaland Rodion: Empower Defense Skill
When other units among allies take
Bleed damage or consume
Bloodfeast, gain 2
Hardblood on self (3 times per turn)

The Priest of La Manchaland Gregor: Empower Skill 1
The Barber of La Manchaland Outis: Empower Skill 2
This Unit: Empower Skill 3
The Princess of La Manchaland Rodion: Empower Defense Skill
When other units among allies take



PASSIVE
If this unit is on field, or is one of the units that can appear on this Stage, increase
Bloodfeast value by the amount of
Bleed damage collectively received by every unit.
When this unit enters the field, the sleeping blood drenching the battlefield will fill the surface.
When consuming
Bloodfeast, if there are <La Manchaland> Kindreds of the same generation as this unit, this unit takes precedence.
When using 'Variant Sancho
Hardblood Arts 6 - Whip', HP cannot drop below 1 due to
Bleed damage.


When this unit enters the field, the sleeping blood drenching the battlefield will fill the surface.
When consuming

When using 'Variant Sancho


PASSIVE
Panic Effects :
Does not act for this turn.
PANIC TYPE