Season
: 6
Faction :
Heishou Pack - Mao Branch
Status
236
4-7
53
Resistances

Fatal
[x2]

Normal
[x1]

Ineff.
[x0.5]
Stagger Threshold
50% (118)
3
+4
SKILL 1
4
+6
SKILL 2
If this unit's Speed is faster than the target's, deal +(Speed difference x
Tianjiu Star's Blade on self)% damage (max 50%)
If this unit's Speed is faster than the target's by 3 or more, Coin Power +1
[On Use] If target has 4+
Rupture, Coin Power +1
[On Use] Gain 2
Haste next turn (once per turn)
[Clash Win] Inflict +1
Rupture Count

If this unit's Speed is faster than the target's by 3 or more, Coin Power +1
[On Use] If target has 4+

[On Use] Gain 2

[Clash Win] Inflict +1







5
+4
SKILL 3
If this unit's Speed is faster than the target's, deal +(Speed difference x
Rupture Potency on target)% damage (max 50%)
If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 2)
[Combat Start] Gain 1
Assist Defense (once per turn)
[Before Use] At 10+
Tianjiu Star's Blade, activate 'Ascendant Heishou - Mao Technique: Cloudsplitting Manifestation' instead
[On Use] If target has 15+
Rupture, Coin Power +1
[On Use] Gain 3
Strider【Mao】
[Clash Win] Inflict +2
Rupture Count

If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 2)
[Combat Start] Gain 1

[Before Use] At 10+

[On Use] If target has 15+

[On Use] Gain 3

[Clash Win] Inflict +2









At 10+ Speed, deal +30% damage




[On Hit] At 10+ Speed, Reuse Coin once (once per Skill)


5
+4
SKILL 3
If this unit's Speed is faster than the target's, deal +(Speed difference x
Rupture Potency on target)% damage (max 50%)
If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 2)
[On Use] Coin Power +1 for every 10
Rupture on target (max 2)
[On Use] At 10+ Speed, gain 20
Poise; if this unit has less than 4
Poise Count, raise
Poise Count up to 4
[On Use] Gain 3
Strider【Mao】
[Clash Win] Inflict +2
Rupture Count
[After Attack] Consume 10
Tianjiu Star's Blade

If this unit's Speed is faster than the target's, gain Coin Power based on Speed difference (Coin Power +1 for every 2 Speed difference; max 2)
[On Use] Coin Power +1 for every 10

[On Use] At 10+ Speed, gain 20



[On Use] Gain 3

[Clash Win] Inflict +2

[After Attack] Consume 10











At 10+ Speed, deal +30% damage




[On Hit] At 10+ Speed, Reuse Coin once (once per Skill)




5
+4
DEFENSE
[Clashable Counter]
[Combat Start] Gain 1
Assist Defense (once per turn)
[On Use] This Skill gains +1 Offense Level for every 10% HP this unit has cumulatively lost in this Encounter (max 6; based on max HP at the time of activation)
[On Use] Gain 3
Strider【Mao】
[On Use] If this unit's Speed is faster than the target's by 2 or more, gain Base Power based on Speed difference (Base Power +1 for every 2 Speed difference; max 2)
[Combat Start] Gain 1

[On Use] This Skill gains +1 Offense Level for every 10% HP this unit has cumulatively lost in this Encounter (max 6; based on max HP at the time of activation)
[On Use] Gain 3

[On Use] If this unit's Speed is faster than the target's by 2 or more, gain Base Power based on Speed difference (Base Power +1 for every 2 Speed difference; max 2)




4
+10
DEFENSE

Exclusive Skill for

[Before Use] At 10+

[On Use] This Skill gains +1 Defense Level for every 10% HP this unit has cumulatively lost in this Encounter (max 6; based on max HP at the time of activation)
[On Use] Cannot be Staggered by damage until this Skill ends
[On Use] Gain 2

PASSIVE
If this unit's Speed is faster than the target's, deal +2% more damage for every 1 Speed difference (max 10%)
Gain 1
Tianjiu Star's Blade every time an ally triggers a Deathrite effect (5 times per turn)
- If this unit triggered a Deathrite effect, gain 1 additional
Tianjiu Star's Blade
When activating the
Assist Defense effect, gain 5
Tianjiu Star's Blade
Gain 1

- If this unit triggered a Deathrite effect, gain 1 additional

When activating the


PASSIVE
When 1 ally with the fastest Speed inflicts
Rupture damage, gain 1
Offense Level Up next turn (3 times per turn)


SUPPORT PASSIVE
Panic Effects :
Does not act for this turn.
PANIC TYPE