Status

272

3-5

50
Resistances

Ineff.
[x0.5]

Fatal
[x2]

Ineff.
[x0.5]

Normal

Normal

Normal

Normal

Normal

Normal

Normal
Stagger Threshold
60% (163)
20% (54)
0% (0)
level: 50
8
-4
SKILL 1




11
-4
SKILL 2






12
-4
SKILL 3
[Combat Start] At -30 SP or less, convert this Skill's final Coin to supercoin
[Clash Lose] Reduce this Skill's Base Power by 75% (rounded down)
[On Use] Final Power +1 for every 4
Rupture on target (max 3)
[Clash Lose] Reduce this Skill's Base Power by 75% (rounded down)
[On Use] Final Power +1 for every 4











14
-4
SKILL 4
[Combat Start] Final Power +1 for every 10 SP below 0 (max 3)
[Clash Lose] Reduce this Skill's Base Power by 75% (rounded down); also, this Skill's damage or effect cannot stagger the target(s)
[After Attack] Reset SP to 0
[Clash Lose] Reduce this Skill's Base Power by 75% (rounded down); also, this Skill's damage or effect cannot stagger the target(s)
[After Attack] Reset SP to 0


supercoin




supercoin


12
-8
DEFENSE
[Combat Start] Gain (20 - this unit's SP) Shield (min 0, max 40)
Whenever this unit inflicts ominoustalisman against an enemy, lose 10 SP
Against targets with ominoustalisman, deal +(10 - SP on self)% damage (max 50%, min 0%)
Against targets with ominoustalisman, deal +(10 - SP on self)% damage (max 50%, min 0%)
PASSIVE
Turn Start: at 50% or less HP, sacrifice a random Wicked Deathrite Monk to heal (10% of this unit's HP + 50% of the sacrificed unit's HP) HP, heal 25 SP, and recover from Stagger (once per turn)
PASSIVE
PANIC TYPE