Status
272
2-5
50

Resistances
Ineff.
[x0.5]
Ineff.
[x0.5]
Fatal
[x2]
Normal
Normal
Normal
Normal
Normal
Normal
Normal

Stagger Threshold
70% (190)
0% (0)


level: 50
4
+7
SKILL 1
1x
50
Atk Weight
1
[On Use] If target has 8+
keyword icon
Bleed
, Clash Power +1
[On Hit] Inflict 4
keyword icon
Bleed
6
+4
SKILL 2
1x
50
Atk Weight
1
[On Use] If target has 5+
keyword icon
Bleed
, Clash Power +1
[On Hit] Inflict +2
keyword icon
Bleed
Count
[On Hit] Inflict +2
keyword icon
Bleed
Count
6
+3
SKILL 3
1x
50
Atk Weight
1
[On Use] Coin Power +1 for every 5
keyword icon
Bleed
on target (max 2)
[On Hit] Inflict +2
keyword icon
Bleed
Count
supercoin
Deal +1% damage for every (
keyword icon
Bleed
+
keyword icon
Bleed
Count) on the target (max 20%)
[On Hit] Inflict 5
keyword icon
Bleed
5
+5
SKILL 4
[On Use] Coin Power +1 for every 5
keyword icon
Bleed
on target (max 3)
[On Hit] Inflict 5
keyword icon
Bleed
and +3
keyword icon
Bleed
Count
supercoin
Deal +2% damage for every (
keyword icon
Bleed
+
keyword icon
Bleed
Count) on the target (max 50%)
3
+3
DEFENSE
[On Use] If target has 6+
keyword icon
Bleed
, Base Power +1
[On Hit] Inflict 4
keyword icon
Bleed
[On Hit] Inflict 2
keyword icon
Bind
next turn
[On Hit] Inflict 3
keyword icon
Offense Level Down
and
keyword icon
Defense Level Down
next turn
When hit during the combat phase: +10% damage for the turn
When hit during the combat phase: on Clash Win, +20% damage
PASSIVE
Prioritizes Hong Lu
PASSIVE
Deal +0.5% damage for every 1% missing HP on self (max 50%)
PASSIVE
At 70%+ HP: at Turn End, if this unit failed to hit Hong Lu with a Skill, gain 1 reduction next turn
At less than 70% HP: at Turn End, if this unit failed to hit Hong Lu with a Skill, gain 1 enhancement next turn
- inflict +1 more laceration and laceration Count next turn
PASSIVE
Turn End: if in Panic, reset SP to 0.
PASSIVE
PANIC TYPE