Status

142

3-5

51
Resistances

Normal
[x1]

Normal
[x1]

Normal
[x1]

Endure

Normal

Normal


Endure

Weak

Fatal
Stagger Threshold
40% (57)
0% (0)
level: 50
3
+4
SKILL 2
3
+4
SKILL 3
[Combat Start] At 50%- HP, convert the third Coin of this Skill to supercoin
[On Use] Base Power +1 for every 4
Rupture on target (max 2)
[On Use] Base Power +1 for every 4





[Hit after Clash Win] Heal 2 allies, including this unit, with the least HP percentage by 10% of this unit's Max HP
Turn Start: if this unit isn't at max HP, heal 80% of the missing HP
- With every healing, halve the healing effect of this Passive by half (halves down to 10% minimum; applies only when this unit heals more than 1 HP)
- Does not activate when Staggered
After this unit is Staggered for the first time, or when the healing effect is reduced to its minimum, gain 3 vulnerable at every Turn Start
- With every healing, halve the healing effect of this Passive by half (halves down to 10% minimum; applies only when this unit heals more than 1 HP)
- Does not activate when Staggered
After this unit is Staggered for the first time, or when the healing effect is reduced to its minimum, gain 3 vulnerable at every Turn Start
PASSIVE
PANIC TYPE