Status
240
1-4
47

Resistances
Endure
[x0.75]
Normal
[x1]
Fatal
[x2]
Normal
Normal
Normal
Normal
Normal
Normal
Normal

Stagger Threshold
70% (168)
25% (60)


level: 50
3
+7
SKILL 1
4x
50
Atk Weight
1
[On Hit] Inflict +2
keyword icon
Bleed
Count
5
+3
SKILL 2
2x
50
Atk Weight
1
[On Use] If target has 3+
keyword icon
Bleed
, Clash Power +1
[On Use] If target has 4+
keyword icon
Tremor
, Coin Power +1
[On Hit] Inflict +2
keyword icon
Tremor
Count
[On Hit] Inflict +2
keyword icon
Tremor
Count
4
+4
SKILL 3
1x
50
Atk Weight
1
[On Use] If target has 3+
keyword icon
Bleed
Count, Clash Power +1
[On Use] If target has 4+
keyword icon
Tremor
Count, Coin Power +1
[On Hit] Inflict 2
keyword icon
Bleed
[On Hit] Inflict +2
keyword icon
Bleed
Count
[On Hit] Inflict 2
keyword icon
Tremor
[On Hit] Inflict +2
keyword icon
Tremor
Count
[On Hit] Trigger vibrationexplosion
[On Hit] Inflict 2
keyword icon
Bleed
6
+9
DEFENSE
2x
50
[On Use] Gain 3 Shield for every type of negative effect on self (max 10)
Turn End: If this unit hit a target this turn, gain 1 enhancement next turn
If the target is Hong Lu, gain 1 parryingresultup and 1 attackdmgup next turn as well
PASSIVE
Lose 5 SP on Clash Lose
When Staggered, gain 2 vulnerable next turn (once per turn)
PASSIVE
Low Morale Effects :
Turn Start: Gain 1 <sprite name="AttackDmgUp"><color=#f8c200><u><link="AttackDmgUp">Damage Up</color></link></u> and 2 <sprite name="Vulnerable"><color=#e30000><u><link="Vulnerable">Fragile</color></link></u>
Panic Effects :
Turn Start: Gain 2 <sprite name="AttackDmgUp"><color=#f8c200><u><link="AttackDmgUp">Damage Up</color></link></u> and 5 <sprite name="Vulnerable"><color=#e30000><u><link="Vulnerable">Fragile</color></link></u>
PANIC TYPE