Status
![](https://img.kusoge.xyz/limbus/img/ui/stats_hp.png)
442
![](https://img.kusoge.xyz/limbus/img/ui/stats_spd.png)
3-4
![](https://img.kusoge.xyz/limbus/img/ui/stats_def.png)
50
Resistances
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_HIT.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_PENETRATE.png)
[x1.6]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_SLASH.png)
[x0.6]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AMBER.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_AZURE.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_CRIMSON.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_INDIGO.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_SCARLET.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_SHAMROCK.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_VIOLET.png)
Normal
Stagger Threshold
50% (221)
0% (0)
level: 50
3
+3
SKILL 1
4
+3
SKILL 2
4
+3
SKILL 3
4
+3
SKILL 4
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_3.png)
5
+3
SKILL 5
Prioritizes targets with vibrationcollapse
[On Use] Apply
Tremor Count equal to
Tremor Count on self to all other allies
[On Use] Trigger switch_vibration on all allies(including this unit) to convert their
Tremor to
Tremor - Distribution
[On Use] Apply
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
[On Use] Trigger switch_vibration on all allies(including this unit) to convert their
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Vibration.png)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/VibrationDistribution.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_3.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_4.png)
10
+5
SKILL 6
If the target is Staggered by this unit's Attack or vibrationexplosion, all allies heal 10 SP
PASSIVE
Turn End: if in Panic, reset SP to 0.
PASSIVE
PANIC TYPE