Status
115
1-4
50

Resistances
Weak
[x1.5]
Normal
[x1]
[x0.8]
Endure
Endure
Weak
Normal
Normal
Weak
Normal

Stagger Threshold
60% (69)
0% (0)


level: 50
4
+7
SKILL 1
2x
50
Atk Weight
1
[On Use] If the target does not have
keyword icon
Rupture
, Clash Power +1
[On Hit] Inflict +2
keyword icon
Rupture
Count
[On Hit] Deal 2 SP damage
4
+4
SKILL 2
1x
50
Atk Weight
1
[On Use] If the target has 5+
keyword icon
Rupture
, Coin Power +1
[On Hit] Inflict 3
keyword icon
Rupture
[On Hit] Deal 3 SP damage
[On Hit] Inflict 4
keyword icon
Rupture
[On Hit] Heal HP equal to damage dealt (Max 20)
[On Hit] Deal 5 SP damage
3
+4
SKILL 3
1x
55
Atk Weight
1
[On Use] Coin Power +1 for every 3
keyword icon
Rupture
on target (max 2)
[On Hit] Inflict 4
keyword icon
Rupture
[On Hit] Inflict 3
keyword icon
Rupture
[On Hit] Heal HP equal to damage dealt (Max 20)
[On Hit] At less than 50% HP, Reuse Coin once
[On Hit] Inflict 3
keyword icon
Rupture
[On Hit] Deal 10 SP damage
[On Hit] Heal HP equal to damage dealt (Max 20)
4
+10
DEFENSE
[On Use] Gain Shield HP for every 5
keyword icon
Rupture
on the target
[Turn End] Heal HP equal to the remaining Shield HP
Low Morale Effects :
When at low morale for the first time, targets units indiscriminately
Panic Effects :
Targets indiscriminately; Clash Power +1, and gain 2 <sprite name="AttackDmgUp"><color=#f8c200><u><link="AttackDmgUp">Damage Up</color></link></u>
PANIC TYPE