Status
![](https://img.kusoge.xyz/limbus/img/ui/stats_hp.png)
128
![](https://img.kusoge.xyz/limbus/img/ui/stats_spd.png)
1-4
![](https://img.kusoge.xyz/limbus/img/ui/stats_def.png)
48
Resistances
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_HIT.png)
Ineff.
[x0.5]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_PENETRATE.png)
Fatal
[x2]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_SLASH.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AMBER.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_AZURE.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_CRIMSON.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_INDIGO.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_SCARLET.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_SHAMROCK.png)
Normal
![](https://img.kusoge.xyz/limbus/img/ui/attr_VIOLET.png)
Stagger Threshold
85% (109)
50% (64)
0% (0)
level: 50
10
-6
13
-8
SKILL 2
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
14
-6
SKILL 3
[On Use] Apply 1 attackdmgup to 1 random Pallidified ally next turn
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
Gain 2 Offense Level and Defense Level for every living Pallidified ally (not counting this unit)
PASSIVE
At 10% of Max HP, inflict 20 SP damage On Hit, inflict 1 aacepbba next turn, then dies.
PASSIVE
Offense Level +1 for every surviving ally (not counting this unit)
PASSIVE
Gain 1 Attack resultreduction next turn if an ally dies
PASSIVE
Low Morale Effects :
Gain 1 <sprite name="Vulnerable"><color=#e30000><u><link="Vulnerable">Fragile</color></link></u>. Target loses 2 SP if this unit loses the clash
Panic Effects :
Gain 1 <sprite name="Vulnerable"><color=#e30000><u><link="Vulnerable">Fragile</color></link></u>. Target loses 5 SP if this unit loses the clash
PANIC TYPE