![](https://img.kusoge.xyz/limbus/img/ui/attr_CRIMSON.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SCARLET.png)
Fatal
[x2]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AMBER.png)
Ineff.
[x0.5]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SHAMROCK.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AZURE.png)
Endure
[x0.75]
![](https://img.kusoge.xyz/limbus/img/ui/attr_INDIGO.png)
Fatal
[x2]
![](https://img.kusoge.xyz/limbus/img/ui/attr_VIOLET.png)
Normal
[x1]
12
+4
cost
20
x2
x2
x2
x2
AWAKENING SKILL
51
Atk Weight
5
Cozy Bed
If the target has less than 0 SP, deal +1% more damage for every SP value below 0 (max 45%)
[After Attack] At max HP, heal 15 SP at Turn End and gain 1
Attack Power Up next turn
[After Attack] At max HP, heal 15 SP at Turn End and gain 1
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Enhancement.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
[On Hit] Heal (3 + highest Reson.)% of the missing HP on self (max 30% per Skill)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
[On Hit] If the target is in Staggered, Low Morale, or Panic states, inflict 1
Attack Power Down and Fragility against the Affinity of the highest Reson. next turn
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Reduction.png)
22
-6
cost
20
x2
x2
x2
x2
CORROSION SKILL
52
Atk Weight
5
Cozy Bed
[Indiscriminate]
Targets randomly
If the target has less than 0 SP, deal +1% more damage for every SP value below 0 (max 45%)
[Before Attack] Heal 10 HP on self
[After Attack] At max HP, heal 20 SP at Turn End and gain 1
Attack Power Up next turn
Targets randomly
If the target has less than 0 SP, deal +1% more damage for every SP value below 0 (max 45%)
[Before Attack] Heal 10 HP on self
[After Attack] At max HP, heal 20 SP at Turn End and gain 1
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Enhancement.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
[On Hit] Heal (3 + highest Reson.)% of the missing HP on self (max 30% per Skill)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
[On Hit] If the target is in Staggered, Low Morale, or Panic states, inflict 1
Attack Power Down and 2 Fragility against the Affinity of the highest Reson. next turn
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Reduction.png)
Combat Start: against all enemies, inflict 1
Offense Level Down or 1
Defense Level Down to all enemies (# of enemies in Staggered, Low Morale, or Panic states) times. (2 times per turn)
- Effect does not stack with E.G.O Gifts with the same effect.
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/AttackDown.png)
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/DefenseDown.png)
- Effect does not stack with E.G.O Gifts with the same effect.
PASSIVE