
Normal
[x1]

Normal
[x1]

Fatal
[x2]

Normal
[x1]

Ineff.
[x0.5]

Endure
[x0.75]

Fatal
[x2]
18
+6
cost
25
x2
x6
AWAKENING SKILL
55
Atk Weight
7
Der Fluchschütze
Prioritizes targets with the least HP (prioritizes allies)
[Before Attack] Gain (highest Reson. + 1)
Torn Memory (max 7)
- If the said Reson. was a Pride Reson., gain (highest Reson. x 2)
Torn Memory instead (max 7)
[Before Attack] Gain 1
Poise for every
Torn Memory (max 7)
[After Attack] Lose every
Torn Memory
[Before Attack] Gain (highest Reson. + 1)

- If the said Reson. was a Pride Reson., gain (highest Reson. x 2)

[Before Attack] Gain 1


[After Attack] Lose every



This Coin deals damage only against the main target.






[On Ally Kill] +1 E.G.O resource for the killed ally's Skill 1 and 2 Affinities




This Coin deals damage only against the sub-targets
- If the first Coin failed to kill the ally, 1 random sub-target takes damage
- If the first Coin failed to kill the ally, 1 random sub-target takes damage




30
-8
cost
30
x2
x6
CORROSION SKILL
55
Atk Weight
7
Der Fluchschütze
[Indiscriminate]
Prioritizes targets with the least HP (prioritizes allies)
[Before Attack] Gain (highest Reson. + 1)
Torn Memory (max 7)
- If the said Reson. was a Pride Reson., gain (highest Reson. x 2)
Torn Memory instead (max 7)
[Before Attack] Deal +4% more damage for every
Torn Memory (max 28%)
[Before Attack] Gain 1
Poise for every
Torn Memory (max 7)
[After Attack] Lose every
Torn Memory
Prioritizes targets with the least HP (prioritizes allies)
[Before Attack] Gain (highest Reson. + 1)

- If the said Reson. was a Pride Reson., gain (highest Reson. x 2)

[Before Attack] Deal +4% more damage for every

[Before Attack] Gain 1


[After Attack] Lose every



This Coin deals damage only against the main target.






+30% Damage on Critical Hit






[On Ally Kill] +1 E.G.O resource for the killed ally's Skill 1, 2, and 3 Affinities




This Coin deals damage only against the sub-targets
- If the first Coin failed to kill the ally, 1 random sub-target takes damage
- If the first Coin failed to kill the ally, 1 random sub-target takes damage




PASSIVE