Status
2211
Status

2211

1-3

50
Resistances

Normal
[x1]

Normal
[x1]

Normal
[x1]

Ineff.
[x0.5]

[x1.25]

[x0.8]

[x1.25]

Normal
[x1]

[x0.8]

Normal
[x1]
Stagger Threshold
30% (663)
0% (0)
level: 50
5
+5
SKILL 1
5
+6
SKILL 2
5
+3
SKILL 3
5
+7
SKILL 4
5
+5
SKILL 6
Attacks the target with
Stigmatized
Coin Power +1 for every 5
Poise on self (max 2)
Base Power +1 for every 3
Poise Count on self (max 3)
[On Use] If the main target does not have
Stigmatized, gain 1
Paralyze and 3
Fragile
[After Attack] If the target is defeated, gain 10
Poise and lower every enemy's SP by 15

Coin Power +1 for every 5

Base Power +1 for every 3

[On Use] If the main target does not have



[After Attack] If the target is defeated, gain 10



supercoin


This Coin deals damage only against the main target.




5
+5
SKILL 7
[Indiscriminate]
[Target Fixed]
Prioritizes the target with
Stigmatized
If this unit failed to attack the fellbulletgroggy target, cancel this Skill.
Coin Power +1 for every 5
Poise on self (max 2)
Base Power +1 for every 3
Poise Count on self (max 3)
[After Attack] If the target is defeated, gain 10
Poise and lower every enemy's SP by 15
[Target Fixed]
Prioritizes the target with

If this unit failed to attack the fellbulletgroggy target, cancel this Skill.
Coin Power +1 for every 5

Base Power +1 for every 3

[After Attack] If the target is defeated, gain 10



supercoin


This Coin deals damage only against the main target




At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)
PASSIVE
If this unit's Speed is faster than the target's, deal +10% more damage for every Speed difference (max 30%)
If this unit's Speed is slower than the target's deal -10% less damage for every Speed difference (max 30%)
If this unit's Speed is slower than the target's deal -10% less damage for every Speed difference (max 30%)
PASSIVE
Raise Min & Max Speed values by 1 for every 5 breath on self (max 4)
PASSIVE
At 75%- HP, gain a new pattern
When gaining a new pattern, summon G Corp. Head Manager and Downcast Veteran; then, inflict fellbulletgroggy on the target with the least current HP
- Change Min & Max Speed values on self to 1.
- Gain 300 Shield HP.
When gaining a new pattern, summon G Corp. Head Manager and Downcast Veteran; then, inflict fellbulletgroggy on the target with the least current HP
- Change Min & Max Speed values on self to 1.
- Gain 300 Shield HP.
PASSIVE
When using Designated Target Fire or Target Readjustment Fire: among targets with the slowest Speed, inflict fellbulletmark against target with the least current HP
PASSIVE
Story
Oi! So we’re makin’ audio logs now, eh? Fine by me! Great! But I don’t know how this thing can record a word I’m sayin’ in this racket! Ah, that fu— That crazy bastard won’t stop blasting his bloody gun in our direction! I can’t even hear myself think, shite! Tsk… I suppose they’ll deal with the noise somehow in post. Here we go, I guess! He’s got some bizarre smoke or fire or some shite burning from the head! Dressed in some soldier getup, too! I've been listening to him blather on and on, and apparently he’s been in some kinda war or something! I guess he’s goin’ for our heads, but that ain’t too unique of a thing, is it? Anyone going for the kill would go for the head anyways! I do too, especially when I want to make sure they’re dead for good! Doesn’t seem like the most complicated enemy, though! I can clearly see who that sod’s aiming for. → So, Heath, about famous last words… → Mm. Audio-to-text seems to be functional. Good work. → Haah… yeah, whatever. I thought I knocked ‘em down when we clashed, so what the hell happened? → Observation: once targeted by the entity, its bullets will always strike the target regardless of the outcome of their clash. → Hoh? Then wherefore didst thou not simply evade the bullet?! → … You think I got shot in the face on purpose, lass?!
Speaking of which, I heard that the Abnormality’s bullet hit everyone around me, too when it killed me. Buggy bloke tells me that he’s using something called a ‘shotgun’. Apparently it makes up for its short range with a wider bullet spread that can hit more than one enemy at once, so… that must’ve been it. Now that I think about it, this bastard went for the closest one to him first when choosing his target. … Hm. It didn’t hurt much when he hit me from a distance. We just gotta make sure that our heads are intact throughout the fight, yeah? Wait, he just summoned some bughead outta nowhere. Where have I seen him before…? Oh, no matter. I’ll focus on thrashing the bloke with the gun. → Yeah, so about second famous last words, Heath… → Huh. It’s summoning allies now… just to kill them? What? → W-what the hell… He’s the old G Corp. Head Manager, isn’t he? What’s going on here? → This is the Refraction Railway. Therefore, he is most likely a reconstruction of a unit necessary for the Abnormality, taken from shards of the fathoms. → … So he got dragged into another war, huh. Tsk. Even in death, he can’t…
Oi, did you all see that? How it acted after we told ‘em to check out his pendant? He screamed, raged, then… kind of lost all steam. It’s like all motivation drained right out of ‘em. Half-hearted shots, half-hearted defenses… Dammit, why’d you even wear the pendant if you never wanted to remember them? Well, that sure did make things simple for us, but… I don’t like this. And before you say anything… I remember, Faust, Ms. smartarse. You’ve given me enough reminders. He’s just an Abnormality, and Abnormalities’ stories aren’t worth lending my ear to. Hah. It’s just… it’s not so easily said and done, you know? I don’t think he knew when he said it. It’s not like he said it directly to my face, either. All he said was that he still remembers the ones he loves. … So… now that’s done and over with… Remember how it blew my head to red paste early on? It’s gotta mean that my memory’s just fine, right? Heh, and that’s… that’s not so bad, is it? → What? Uh… a-are you saying that you… liked the feeling of your head getting blown to bits? → Huh? Yeah. If you wanna be technical about it, lad. → … But why? A fool you may be, but you are not one to revel in the Executive Manager’s suffering. → What the hell are you prattling on about? Look, I ain’t saying that I like watching Clockhead suffer, it’s… → Young Heathcliff… ‘tis a foul habit to find joy in the suffering of others. → Agh! You’re all getting it wrong! Oi, manager! You know what I’m talking about here, don’t you?! → W-well, of course I do. But… (There was something written here, but it’s been hastily erased.) → … Nevermind. Let’s talk about it later during the consultation.
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