Status
384
Clue
Status
![](https://img.kusoge.xyz/limbus/img/ui/stats_hp.png)
384
![](https://img.kusoge.xyz/limbus/img/ui/stats_spd.png)
5-6
![](https://img.kusoge.xyz/limbus/img/ui/stats_def.png)
48
Resistances
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_HIT.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_PENETRATE.png)
Endure
[x0.75]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_SLASH.png)
Fatal
[x2]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AMBER.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AZURE.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_CRIMSON.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_INDIGO.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SCARLET.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SHAMROCK.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_VIOLET.png)
Normal
[x1]
Stagger Threshold
60% (230)
-10% (-38)
level: 50
2
+5
SKILL 2
[Clash Win] If the target's HP is at 80%+, deal +50% more damage
[Clash Lose] Gain 2
Defense Level Down
[Clash Lose] Gain 2
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/DefenseDown.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
5
+3
SKILL 3
[On Use] If this unit's Speed is higher than target's by 3 or more, reuse this Skill (once)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_3.png)
5
+3
SKILL 4
[On Use] If this unit's Speed is faster than the target's by 3 or more, Clash Power +2
[Clash Win] Heal 10 SP on self
[Clash Win] Heal 10 SP on self
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
6
+8
At 10+ Clashes against the same enemy, randomly gain or lose Clash Power by (Clash Count / 10) in a Clash. (rounded down)
PASSIVE
When using a Skill, if this unit's Speed is faster than the target's, Clash Power +1
PASSIVE
When using a Skill, if this unit's Speed is faster than the target's, gain Clash Power +1 and deal +20% more damage
PASSIVE
Turn End: if in Panic, reset SP to 0.
PASSIVE
Story
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