Status
199
Status

199

2-4

53
Resistances

Weak
[x1.5]

Endure
[x0.75]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Endure
[x0.75]

Normal
[x1]

Weak
[x1.5]
Stagger Threshold
60% (119)
10% (20)
0% (0)
level: 50
5
+5
SKILL 1
5
+4
SKILL 3
[On Use] Consume all charge Count on self and consume 2(15 - charge Count consumed)% HP to gain Coin Power +2


Combat Start: starts the Encounter only with half of max HP
PASSIVE
Gain +1 laceration Count every time this unit is hit
Turn End: consume 3 laceration Count on self to gain 1 hardenedblood
Turn End: consume 3 laceration Count on self to gain 1 hardenedblood
PASSIVE
Prioritizes targets with laceration
Turn End: if this unit failed to deal any damage this turn, gain 2 vulnerable and 2 attackup next turn
Turn End: if this unit failed to deal any damage this turn, gain 2 vulnerable and 2 attackup next turn
PASSIVE
Take 20% less damage from laceration (rounded down)
On Hit, if the target has laceration, heal 15% of the damage dealt
On Hit, if the target has laceration, heal 15% of the damage dealt
PASSIVE
When hit, if the attacker used a Skill that gains charge, the attacker steals 1 charge Count from this unit.
(Once per Skill. Does not activate if this unit does not have charge)
(Once per Skill. Does not activate if this unit does not have charge)
PASSIVE
Self-inflicted damage due to this unit's Skills does not reduce this unit's HP under 1
PASSIVE
Story
Oi, have I seriously got to write a report *now*? Hah, well.. I suppose it could come in handy later. First off, it’s got dark red stuff comin’ out of its body like bloody bones. I don’t think they’re real bones, but… Used to know some bloke from the pub who worked in the mines. One time, he nicked an unprocessed gemstone or somethin’ and showed it off to everyone. The red stuff reminds me of that gemstone. The creatures’ got red eyes, by the way. No, not like they’re bloodshot, more like their eyes are naturally red… Oh, they did attack us like bloodshot, rabid animals, of course. They also looked a tad… starved? This is just a stab in the dark, based on my first impressions of ‘em, but they’ve all got the eyes of a… a starving tramp. Right, so far they’ve all attacked us without any provocation from our side, yeah? It ain’t like they were particularly hostile against us. It’s more like the smell of blood flowing through our veins drove ‘em barmy. Beastlike things, in the shape of a human, if you ask me. What else… Oh, make sure to completely immobilize them before turning your backs to ‘em. These sods regenerate. Well. Our resident smartarse, Faust, did say that the specific manner of ‘immobilization’ I'm talking about ain't possible on the train, but… … at least keep their body parts far, far away from one another, and that’ll probably buy us a day or two. Their W Corp.-issued weapons can be a bit tricky to handle, but it’s manageable. Also, it seems that they’ve retained their combat skills from before they became those monsters. Watch yourselves. → Hey, how much dough do ya think those W Corp. weapons will fetch if we pawn them? Ohh, or maybe we can even use ‘em ourselves~! → Selling them is probably a bad idea, right…? I don’t know if we should use them, either… → … It is my wish that we will not resort to plundering and peddling the weapons of a Wing… → Aw, darn. What a way to rain on my parade.
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