Status
1112
Status
![](https://img.kusoge.xyz/limbus/img/ui/stats_hp.png)
1112
![](https://img.kusoge.xyz/limbus/img/ui/stats_spd.png)
1-4
![](https://img.kusoge.xyz/limbus/img/ui/stats_def.png)
47
Resistances
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_HIT.png)
[x1.25]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_PENETRATE.png)
Ineff.
[x0.5]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_SLASH.png)
Ineff.
[x0.5]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AMBER.png)
Weak
[x1.5]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AZURE.png)
Fatal
[x2]
![](https://img.kusoge.xyz/limbus/img/ui/attr_CRIMSON.png)
Ineff.
[x0.5]
![](https://img.kusoge.xyz/limbus/img/ui/attr_INDIGO.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SCARLET.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SHAMROCK.png)
Ineff.
[x0.5]
![](https://img.kusoge.xyz/limbus/img/ui/attr_VIOLET.png)
Normal
[x1]
Stagger Threshold
25% (278)
0% (0)
At the end of the turn, if the unit has 3+ bull_sadness, generates a head next turn and changes behavior.
PASSIVE
At the end of the turn, if the unit has 3+ bull_sadness and the head is broken, becomes staggered next turn.
PASSIVE
level: 50
15
+5
SKILL 4
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Target loses 15 SP
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
[On Hit] Raise Stagger Threshold by 50% of damage dealt
12
+7
SKILL 5
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
12
+3
SKILL 6
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
When the head is broken, all parts become staggered next turn. Afterwards, all parts have 3 Attack resultreduction for the duration of the battle.
PASSIVE
Story
Found in: