Status
1025
Status
![](https://img.kusoge.xyz/limbus/img/ui/stats_hp.png)
820
![](https://img.kusoge.xyz/limbus/img/ui/stats_spd.png)
2-4
![](https://img.kusoge.xyz/limbus/img/ui/stats_def.png)
55
Resistances
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_HIT.png)
Ineff.
[x0.5]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_PENETRATE.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_SLASH.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AMBER.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AZURE.png)
Ineff.
[x0.5]
![](https://img.kusoge.xyz/limbus/img/ui/attr_CRIMSON.png)
Endure
[x0.75]
![](https://img.kusoge.xyz/limbus/img/ui/attr_INDIGO.png)
Weak
[x1.5]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SCARLET.png)
Ineff.
[x0.5]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SHAMROCK.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_VIOLET.png)
Weak
[x1.5]
Stagger Threshold
50% (410)
0% (0)
level: 50
5
+5
5
+3
5
+4
15
+2
4
+1
15
+5
4
+4
10
+5
When the Fluorescence Part is broken, inflict aacepcbb on all enemies.
Fluorescence Part regenerates after 2 turns.
Fluorescence Part regenerates after 2 turns.
PASSIVE
Starting from turn 2, gain 8 breath this turn if the Fluorescence Part isn't broken.
Gain +3 breath Count. Starting from turn 2, gain 2 paralysis and 2 attackdmgdown this turn if the Fluorescence Part is broken.
Gain +3 breath Count. Starting from turn 2, gain 2 paralysis and 2 attackdmgdown this turn if the Fluorescence Part is broken.
PASSIVE
Starting from turn 2, all Identities without aacepcbb are inflicted with 1 binding and 1 paralysis; Identities without aacepcbb lose 3 SP.
PASSIVE
Story
Found in: