Status
295
Clue
Status
![](https://img.kusoge.xyz/limbus/img/ui/stats_hp.png)
240
![](https://img.kusoge.xyz/limbus/img/ui/stats_spd.png)
2-5
![](https://img.kusoge.xyz/limbus/img/ui/stats_def.png)
48
Resistances
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_HIT.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_PENETRATE.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_SLASH.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AMBER.png)
[x0.8]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AZURE.png)
Weak
[x1.5]
![](https://img.kusoge.xyz/limbus/img/ui/attr_CRIMSON.png)
[x1.2]
![](https://img.kusoge.xyz/limbus/img/ui/attr_INDIGO.png)
Ineff.
[x0.5]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SCARLET.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SHAMROCK.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_VIOLET.png)
Weak
[x1.5]
Stagger Threshold
70% (168)
30% (72)
0% (0)
In a Clash, Clash Power -1; take 10 HP damage on self with each Clash (this effect does not reduce this unit's HP to 0)
PASSIVE
Upon Clash Lose, gain 3 mdemac. (Once per turn)
PASSIVE
Turn End: if this unit's SP is at -10 or less, gain 3 mdemac next turn.
PASSIVE
level: 50
3
+3
SKILL 1
4
+3
SKILL 2
[Clash Win] Base Power +1
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
5
+5
SKILL 3
Prioritizes targets with the most negative effects
[Clash Win] Coin Power +1 for every 3
Defense Level Down on target (max 3)
[Clash Win] Coin Power +1 for every 3
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/DefenseDown.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_2.png)
[Heads Hit] If the target has 3+ negative effects, reuse this coin (once)
5
+5
Turn End: if in Panic, reset SP to 0.
PASSIVE
Story
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