Status
64
Clue
Status
![](https://img.kusoge.xyz/limbus/img/ui/stats_hp.png)
64
![](https://img.kusoge.xyz/limbus/img/ui/stats_spd.png)
1-2
![](https://img.kusoge.xyz/limbus/img/ui/stats_def.png)
50
Resistances
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_HIT.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_PENETRATE.png)
Fatal
[x2]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_SLASH.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AMBER.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AZURE.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_CRIMSON.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_INDIGO.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SCARLET.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SHAMROCK.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_VIOLET.png)
Normal
[x1]
Stagger Threshold
60% (38)
20% (13)
level: 50
3
+4
SKILL 2
7
+7
SKILL 4
10
+10
At Turn Start, gain 'Offense Level' and 'Defense Level' by the number of surviving allies (not including this unit)
PASSIVE
At Turn Start, heal SP by (# of other surviving allies x 3)
PASSIVE
Turn End: At 50%- HP, gain 1 Attack resultenhancement next turn. (once per encounter)
PASSIVE
Turn End: At less than 0 SP, 50% chance to change Skill patterns.
PASSIVE
Story
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