Status
525
Clue
Status

525

3-5

45
Resistances

Normal
[x1]

Weak
[x1.5]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Normal
[x1]

[x1.25]

Normal
[x1]
Stagger Threshold
70% (368)
40% (210)
20% (105)
0% (0)
level: 50
5
+4
SKILL 2






[Heads Hit] Reuse this Coin once (Max 3)
12
-3
SKILL 4
16
-5
SKILL 5
Final Power +2 when attacking the same target as Queequeg








[Tails Hit] Reuse this Coin once (Max 3)
20
-10
SKILL 6
5
+5
5
+5
DEFENSE
[Turn Start] If Queequeg has more than 0 aacepcbr, activate aacepcbt


Turn Start: If not at -45 SP, heal (# of surviving other allies x 5) SP.
Turn Start: If at -45 SP, recover from panic at Turn End and reset SP to 0.
Turn Start: If at -45 SP, recover from panic at Turn End and reset SP to 0.
PASSIVE
When Staggered and when at less than 0 SP at Turn End, reset SP to 0.
PASSIVE
Turn End: At 50- HP, gain 2 agility and 2 Attack resultenhancement next turn. (once per encounter)
PASSIVE
On Critical Hit, inflict 1 additional negative effect with Skill effects.
PASSIVE
At Turn Start, gain Offense Level and Defense Level by the number of surviving allies (not including this unit)
PASSIVE
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE
Story
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