Status
524
Clue
Status

524

3-5

50
Resistances

Ineff.
[x0.5]

Normal
[x1]

[x1.25]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Normal
[x1]

Normal
[x1]
Stagger Threshold
60% (314)
0% (0)
Turn End: at 7+ charge, gain 4 defensedown and 3 attackdmgup next turn
PASSIVE
If this unit inflicted 4 or more burst during this turn, gain +3 charge Count at Turn End (once per turn)
PASSIVE
Turn Start: gain 1 attackdmgup for every charge on self
PASSIVE
When Shi Hua... something? loses all HP in this Encounter, the Encounter ends
PASSIVE
Turn Start: if this unit has charge, gain (100 - ((charge - 1) x 10)) Shield. At 7+ charge, this unit no longer gains Shield with this Passive.
PASSIVE
Gain 1 charge every time this unit consumes 10 cumulative charge Count in this Encounter
Turn End: At 2+ charge, gain 1 next turn
Turn End: At 2+ charge, gain 1 next turn
PASSIVE
level: 50
7
+4
SKILL 1
6
+4
SKILL 3
[On Use] Consume 5
Charge Count to gain Coin Power +1 (max 2)
[On Use] If this unit consumed 5+
Charge Count, inflict +2 more
Rupture
[On Use] If this unit consumed 10+
Charge Count, inflict +3
Rupture Count
[On Use] At 5~9
Charge Count, gain 2(13 - current
Charge Count)
Rupture to raise this unit's
Charge Count to 10
[Clash Lose] Deal -75% damage; damage dealt by this Skill cannot Stagger the target

[On Use] If this unit consumed 5+


[On Use] If this unit consumed 10+


[On Use] At 5~9




[Clash Lose] Deal -75% damage; damage dealt by this Skill cannot Stagger the target
5
+4
DEFENSE
Deal +10% damage against Hong Lu
PASSIVE
Deal +5% damage for every 6 burst on target (Max 10%)
PASSIVE
This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE
Turn End: if in Panic, reset SP to 0.
PASSIVE
Story
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