Status
1297



Status
1297
2-4
52

Resistances
Normal
[x1]
Normal
[x1]
[x1.2]

Endure
[x0.75]
Endure
[x0.75]
Normal
[x1]
Normal
[x1]
[x1.2]
[x1.25]
[x1.25]
Stagger Threshold
55% (713)
0% (0)


Lose Encounter when Hong Lu dies. All Skills prioritize Hong Lu
PASSIVE

On Hit after Clash Win against Hong Lu: inflict 1 pileobedient (once per Skill)
PASSIVE

Gain 1 attackup and 1 defensedown every time this unit uses a different type of Skill (3 times per turn)
PASSIVE
level: 50
3
+4
SKILL 1
[On Use] If target has 5+ (sum of laceration and
keyword icon
Rupture
), Clash Power +1
[On Use] If target has 7+ (sum of laceration and
keyword icon
Rupture
), gain 5
keyword icon
Poise
and +2
keyword icon
Poise
Count
[On Hit] Inflict 3
keyword icon
Rupture
[On Hit] Inflict 3
keyword icon
Rupture
6
+7
SKILL 2
[On Use] Coin Power +1 for every 5 (sum of
keyword icon
Bleed
and burst on target) (max 3)
[On Hit] Inflict 2
keyword icon
Defense Level Down
next turn
[On Hit] Gain 5
keyword icon
Poise
[On Hit] Inflict 5
keyword icon
Bleed
5
+4
SKILL 3
[On Use] If the main target has 10+ (sum of laceration and burst), Atk Weight +1
[On Hit] Inflict 3
keyword icon
Poison
supercoin
[On Hit without Cracking] Inflict 3
keyword icon
Poison
3
+3
SKILL 4
[On Use] If target has 10+ (sum of
keyword icon
Bleed
and
keyword icon
Rupture
), Coin Power +1
Inflict 1
keyword icon
Bleed
and
keyword icon
Defense Level Down
with every Critical Hit
supercoin
[On Hit without Cracking] Inflict 2
keyword icon
Rupture
Count
[On Hit] Heal 2 SP
supercoin
[On Hit without Cracking] Inflict 2
keyword icon
Rupture
[On Hit] Heal 2 SP
supercoin
[On Hit without Cracking] Inflict 2
keyword icon
Rupture
[On Hit] Heal 2 SP
2
+4
SKILL 5
[On Use] Coin Power +1 for every type of negative effect on the main target (max 2)
[Clash Lose] Deal -50% damage and damage dealt by this Skill cannot Stagger the target
[After Attack] Gain 2
keyword icon
Bind
and 6
keyword icon
Defense Level Down
next turn
supercoin
[On Hit] Gain 5
keyword icon
Poise
[On Hit without Cracking] Inflict 3
keyword icon
Bleed
supercoin
[On Hit without Cracking] Inflict 3
keyword icon
Poison
supercoin
[On Hit without Cracking] Inflict +3
keyword icon
Rupture
Count
3
+9
DEFENSE
canduelguard
[On Use] If target has 5+ (sum of laceration + burst), Coin Power +2
[On Use] Heal 8 SP
[On Use] Gain 3
keyword icon
Poise
and +2
keyword icon
Poise
Count
supercoin
HP does not drop below 50%
PASSIVE

Encounter Start: gain goldenboughsync
PASSIVE

Turn End: if Panicked, recover from Panic at the next Turn Start and reset SP to 0

When recovering from Panic, gain 2 enhancement and 2 endurance next turn; if Hong Lu has obedient, heal 15 SP
PASSIVE

This unit's Panic Type does not change when inflicted with an effect that changes Panic Types. Instead, this unit is inflicted with an effect that is inflicted against targets without SP.
PASSIVE

Story
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