Status
210
Clue
Status
![](https://img.kusoge.xyz/limbus/img/ui/stats_hp.png)
210
![](https://img.kusoge.xyz/limbus/img/ui/stats_spd.png)
2-5
![](https://img.kusoge.xyz/limbus/img/ui/stats_def.png)
48
Resistances
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_HIT.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_PENETRATE.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/atk_type_SLASH.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AMBER.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_AZURE.png)
Normal
[x1]
![](https://img.kusoge.xyz/limbus/img/ui/attr_CRIMSON.png)
[x1.2]
![](https://img.kusoge.xyz/limbus/img/ui/attr_INDIGO.png)
[x0.8]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SCARLET.png)
Weak
[x1.5]
![](https://img.kusoge.xyz/limbus/img/ui/attr_SHAMROCK.png)
Ineff.
[x0.5]
![](https://img.kusoge.xyz/limbus/img/ui/attr_VIOLET.png)
Weak
[x1.5]
Stagger Threshold
55% (116)
30% (63)
0% (0)
-10% (-21)
Turn End: if Staggered, recover from the Staggered state and heal 20 SP. Gain 1 mdemac next turn. (one time max)
PASSIVE
If this unit's Speed is faster than the target's, Clash Power +2
PASSIVE
Heal 10 SP when every Coin of an Attack Skill hits heads
PASSIVE
In a Clash, Clash Power -1; take 10 HP damage on self with each Clash (this effect does not reduce this unit's HP to 0)
PASSIVE
Upon Clash Lose, gain 3 mdemac. (Once per turn)
PASSIVE
level: 50
3
+4
SKILL 1
3
+4
SKILL 2
[On Use] If the target is at 10 or less SP, inflict 2
Offense Level Down
[Clash Win] Inflict 1
Fragile
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/AttackDown.png)
[Clash Win] Inflict 1
![keyword icon](https://img.kusoge.xyz/limbus/img/icon/Vulnerable.png)
![](https://img.kusoge.xyz/limbus/img/ui/BattleUI_CoinPopup_1_30.png)
![](https://img.kusoge.xyz/limbus/img/ui/ui_num_1.png)
3
+3
SKILL 3
Turn End: if this unit recovered from Panic, gain 1 Attack resultenhancement next turn
PASSIVE
Turn End: if in Panic, reset SP to 0.
PASSIVE
Story
Found in: